local bb = {

{0,93,0,94,0,20,93,0,94,},
{15,0,15,0,15,0,15,0,15,},
{0,94,94,0,14,14,0,93,94,},
{93,0,95,0,94,0,93,0,95,},
{0,3,15,94,93,95,93,15,3,},
{0,3,0,93,0,94,0,3,0,},
{0,5,5,0,15,15,0,5,5,},
{5,0,5,6,3,2,5,0,5,},
{0,5,5,6,6,2,2,5,5,},
{2,0,4,4,4,4,4,2,0,},
{0,2,6,6,2,6,6,2,0,},
{4,6,0,13,13,0,6,4,0,},
{0,4,6,6,0,6,6,4,0,},
{4,0,2,0,0,2,0,4,0,},
{6,6,2,2,15,2,2,6,6,},
{2,6,3,3,3,3,6,2,0,},
{2,2,0,13,0,13,0,2,2,},
{2,0,13,2,4,13,0,2,0,},
{5,0,0,13,0,13,0,0,5,},
{5,4,4,15,15,4,4,5,0,},
{0,2,0,6,3,2,0,6,0,},
{2,2,5,6,2,5,6,6,0,},
{0,6,0,2,0,6,0,2,0,},
{6,6,2,2,6,6,2,2,0,},
{0,6,0,2,0,6,0,2,0,},
{15,0,15,0,15,0,15,0,0,},
{0,94,0,93,0,94,0,93,0,},
{0,95,0,93,0,95,0,93,0,},
{0,0,94,0,93,0,94,0,93,},
{0,15,0,15,0,15,0,15,0,},
{0,94,0,93,0,94,0,93,0,},
{0,93,0,95,0,93,0,95,0,},
{0,15,0,15,0,15,0,15,0,},
{95,0,93,0,95,0,93,0,0,},
{0,93,0,94,0,94,0,94,0,},
{15,4,15,4,15,4,15,4,0,},
{93,0,94,0,93,0,94,0,93,},
{95,0,93,0,95,0,93,0,95,},
{0,0,15,0,15,0,15,0,15,},
{0,93,0,95,0,93,0,95,0,},
{0,0,93,0,94,0,93,0,94,},

prebullet = {4,1,3,6,5,1,3,4,5,4},
star_score = {30000, 50000, 70000},
coin_val = 5,
desc = "XXXXX",  

award = {
 coin = {35,50},
    {
       c_rate = 1,
       fenji = {0},
       yuheng = {1},
    },
    {
       c_rate = 1.15,
       fenji = {0},
       yuheng = {1,1,2},
    },
    {
       c_rate = 1.3,
       fenji = {0},
       yuheng = {2,1},
    },   

    },

boss = {
    image = "boss/shaogong.png",
    life = 4,
    protect = {1,2,3,4,5,6,7,13,14},
    xp_interval = 10,
    xp_min = 1,
    xp_max = 4,
    xp_class = {1,2,3,4,5,6,7,14,15},
    xp_rollback = {0.1,0.15,0.2},
},

}
return bb